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This example is mounting 2 Amiga volumes DH0 and DH1 with volume names System and Work and are mapped to Usb0:\System and Usb0:\Work Save/ - This is the location of any savestates.Īn example is in the config file 'Amiga-Sys' To use Amiga360 you will need at least one kickstart rom called 'kick.rom' to exist in this folder. Use the 'KickStart' menu option to select and use a rom. KickStarts/ - Place kickstart rom images here.
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Use the 'Config Files' menu option to select/load and save a config Use 'Hard Disk Images' menu to mount hdd images.Ĭonfig/ - Place config files here. Hardfiles/ - Place harddisk (hdf) images here. Use 'Hard Disk Images' menu options to mount/unmount harddrive images. Use 'Disks' menu option to insert disk images. Pressing Left Trigger at any time during emulation will pause Amiga360 and bring up the Menu. Once in place Amiga360 will now boot up to the KickStart screen. It needs to be called 'kick.rom' and live in the KickStarts/ subfolder.
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![xbox 360 rgh mame emulator xbox 360 rgh mame emulator](https://http2.mlstatic.com/emulador-mame-602-games-p-x-box-rgh-dvd-D_NQ_NP_966603-MLB26925233498_022018-F.jpg)
You need at least one valid KickStart rom image. Note – you cannot run Amiga360-Dev.xex on a retail console.īefore you can run Amiga360. Use this version.Īmiga360-Dev.xex – if you have access to a devkit, this version will replace the analog stick mouse with real mouse support. Tested and working with Amiga-SYS, ClassicWB and AIABĪmiga360.xex – if you are running a retail (JTAG) console. so while the 360 salamander stuff IS there and modified recently.Amiga360 by Lantus is more than just a game emulator, this is a complete emulation of a Amiga, you will have full access to applications such as an Internet browser, an IRC client etc. nor has the actual skin and such been modified to implement these changes. but there isnt much else defined there to the new updates. They incorporated the widgets and stuff into the xui.cpp. While a lot of stuff is there for the 360. Once I get my base done there, I am going to jump into attacking some of these driver issues with USB, sound, and stuff. Going to integrate it into kodi 18, with the retroplayer plugin, among other things. I am actually busy building all the cores for the switch at the moment. Also, I was looking the other day, and git hub says that the changes have been merged up stream, so you might be able to build the latest version of retroarch for the 360. It would be a bit of work, but most of the hard stuff has been done already. I would think if you could dump the changes from swizzys build, you might be able to add it to a newer, or older version for that matter. Gamezfan with code additions via iq_132 and BritneysPAIRS. You'll need new samples for these games listed below which are available via Updated the NMK16 driver for many sound and graphical improvementsįixed a reset problem after level 3 in Night SlashersĮnabled breakable backgrounds in 64th street code via BritneysPAIRS Updated the Deco Protection Rohga Armor Force now playableįixed possible crash in Funky Jet by updating Deco Protectionįixed sound and music in Rohga Armor Forceįixed 1000 Miglia : Great 1000 Miles Rally gtmr.zipĪdded M6801 MCU dump to Bubble Bobble game now 100% Emulated Small graphical improvements for Biomechanical Toy and Maniac Squareīackported iq_132's Kaneko16 driver B.Rap Boys and Shogun Warriors wont work though New and improved sample support for Sasuke, Fantasy, Pioneer Balloon and VanguardĪdded sound support for SD Gundam Psycho Salamander no KyouiĮnabled single screen hack for Lode Runner The Dig Fightįixed random crashes in Rampage World TourĪdded protection simulation for Snowboard ChampionshipĪdded dsp handling for Driftout 94 and Twin Eagle 2 both games now playableįixed incorrect game logic in Monster Slider game now playable Small performance boost for the Midway T-Unit and W-Unit gamesĪdded sound support to Fire Shark and VimanaĪdded BritneysPAIRS improved sample support to Donkey Kong and Donkey kong JR Wonderboy In Monsterland (English Virtual Console Version) New games now supported in no particular order An update to MAME 72 Release2 for the xbox 360 originally coded by lantus.įixed a graphical issue with the midway mortal kombat/nba jam and rampage world tour games.